Six Flags Magic Mountain’s epic Justice League 3-D ride promotes comic mayhem

  


Fireworks light up the sky above the Hall of Justice at Six Flags Magic Mountain during the opening ceremony for its new ride, housed in the building, Justice League - Battle for Metropolis. (Photo by Mark Eades, Orange County Register/SCNG)

Fireworks light up the sky above the Hall of Justice at Six Flags Magic Mountain during the opening ceremony for its new ride, housed in the building, Justice League – Battle for Metropolis. (Photo by Mark Eades, Orange County Register/SCNG)






Six Flags Magic Mountain has opened its new Justice League: Battle for Metropolis dark, immersive 3-D ride, an epic shoot ‘em up between good and evil.

Not what most people expect from a rollercoaster-centric theme park, right?

“We’re known as the thrill capital of the world, and this really helps broaden our appeal to young families and thrill seekers,” says Bonnie Weber, president of Six Flags Magic Mountain, whose core audience is largely teens and young adults. “It has a lot for everybody, and we couldn’t be more pleased with the attraction and how it came out. We’re sure it’s going to shatter expectations.”

This first-of-its-kind attraction, designed by Florida-based Sally Corporation, combines motion base vehicles with next-generation interactive gaming to plunge riders into a DC Comics world of mayhem.

Lex Luthor, The Joker and the Joker’s girlfriend, Harley Quinn, have teamed up to take over Metropolis. But first, they must rid the streets of the Justice League superheroes by exploiting their weaknesses.

They’ve already captured Supergirl, The Flash and Green Lantern. Only Superman, Wonder Woman, Cyborg, and Batman remain, and so they call on the Justice League Reserve team of volunteers — that’s you — to help rescue their friends and, ultimately, restore the city.

Riders don 3-D glasses and arm themselves with laser guns before moving along a track in a motion base vehicle. They encounter suspense around every bend — smoke, fire, bullets, falling oil barrels and a 360-degree virtual loop down a subway tunnel. Their goal is to temporarily stun human targets, deactivate electronics and destroy inert objects to score points, just like in a video game.

Six Flags Magic Mountain celebrated the grand opening of the attraction outside the Hall of Justice on Tuesday night with a swinging jazz band, DJ set and fireworks show capped by confetti. It included an opportunity for guests to experience the dark thrill ride.

Justice League: Battle for Metropolis is now the attraction’s seventh incarnation, also having recently opened at parks in New Jersey and Georgia. While the overall storyline is the same, the ride’s end scene differs here.

“Because we’re in a theme park mecca, this is a very important market,” Weber says. “When you compete on this kind of level you have to give it your all, so we pushed it to the limits, and we’re really proud. I think we really shattered all expectations.”

And while the much-anticipated attraction experienced some delay because of the rain, it turns out the timing couldn’t be more perfect.

The ride comes on the heels of the successful “Wonder Woman” film and heralds the Justice League film in November. Just the thing to fuel the aspirations of fans, young and old, who are looking for new ways to step into the ever-expanding universe of DC Comics.

“It’s the hottest brand in the world,” she says. “So it’s a win-win-win.”

From: http://www.dailynews.com/lifestyle/20170712/six-flags-magic-mountains-epic-justice-league-3-d-ride-promotes-comic-mayhem

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